WotLK:死亡骑士新增被动技能 凋零效果改变
死亡骑士的物理攻击暴击伤害是200%,法术呢?蓝贴告诉你一切都明了了。
另外,烟雾缭绕,以及怀旧效果并不能打动玩家的心,它们要的是其他的东西。
所以。。。
死亡骑士新增被动技能Runic Focus
8982版,符文专注
Death knights now do double damage on melee and spell crits. Normally spell crits are only 1.5x damage.
This was an intended change. Death knights derive a lot of damage from spells, but not so much that it made sense to give them a talent to increase spell critical damage. It’s just a passive bonus for them.
We were worried about certain specs not scaling as well with high levels of gear.
死亡骑士现在造成双倍的物理和法术暴击伤害。正常情况下,如你们所知,法术暴击伤害是1.5倍。
这不是BUG,而是我们定下来的。DK从法术攻击获得大量的伤害输出,所以没有必要给他们一个天赋来提高法术攻击暴击伤害,一个被动技能就行了。
我们现在担心的的目前情况下,DK不能从更高级的装备那里得到应有的提升。
New Spell Animations for Death & Decay and Desecration
另外,烟雾缭绕,以及怀旧效果并不能打动玩家的心,它们要的是其他的东西。
所以。。。
死亡骑士新增被动技能Runic Focus
8982版,符文专注
Death knights now do double damage on melee and spell crits. Normally spell crits are only 1.5x damage.
This was an intended change. Death knights derive a lot of damage from spells, but not so much that it made sense to give them a talent to increase spell critical damage. It’s just a passive bonus for them.
We were worried about certain specs not scaling as well with high levels of gear.
死亡骑士现在造成双倍的物理和法术暴击伤害。正常情况下,如你们所知,法术暴击伤害是1.5倍。
这不是BUG,而是我们定下来的。DK从法术攻击获得大量的伤害输出,所以没有必要给他们一个天赋来提高法术攻击暴击伤害,一个被动技能就行了。
我们现在担心的的目前情况下,DK不能从更高级的装备那里得到应有的提升。
New Spell Animations for Death & Decay and Desecration
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